![]() ![]() It does belong at the top but I don't want to take any shortcuts and have some development responsibilities that take up a lot of my time. I hope to get the new version done soon (For PC and many other platforms) but it never manages to get to the top of my priority list. It really got packed full of features, some were just a bit too silly but many of the ideas were pure genius (the work of many crazy minds ) It's a feature set that needs to be brought back. We would discuss ways of improving it and then come the following weekend we would have the new version ready to play! This went on for a year or more. It was developed back when most of my friends were at Uni, I would code Sneech up in the week and at weekends we'd play it non stop. ![]() I'm glad Sneech was referred to as one of the best games, it was certainly one of my favorites and still is although I've not been able to play it properly for quite a few years. I was told about this thread and thought I'd come and see what the fuss is about I was pretty shocked but happy to see so much detail about my past and present work. Should Mr Burkey happen to be lurking, I congratulate you! If I had an income flow (*sniff*.anyone care to donate to the Poor Poor Amigaboy fund?), I would definately register this game. To play this game, you can either get yourself the AmigaDE package (seriously not worth it!), or you can download a 3 minute demo at the official BoXiKoN page at īeing only 3 minutes, you can't rack up a really high score, although I've managed to get pretty high. My entire family plays this game regularly! (not as much play as Street Fighter though ) Basically you put pieces down in an attempt to make horizontal or vertical lines. It can be best described as Tetris, but with a mouse. Add to this the fact that there's a high score table, and you've got a highly competitive game. This game is bloody spectacular! It's probably the simplest of all of Paul Burkey's games, but it's outstanding! If you start playing, you have a tendancy to play more than 1 game at a time. You can download it at the official homepage at Īnd finally, BoXiKoN!! Apparently, this game started out as a subgame for "Fun To Learn: Maths" (not listed on HOL?!?), but I first played it on the AmigaDE (I should also add this was the ONLY game I ever played on AmigaDE ). There's just something about it that makes me want to quit after playing for a few minutes. ![]() To be honest, I don't find it terribly addictive. You can download a Foundation demo at the official homepage at Released commercially in the last few years (1998ish), I would best describe this game as Settlers done all over againĪlthough I was never a big fan of this game (I only ever played it on occasion), it was well received by magazines and Amiga users worldwide. The Foundation series of games are Paul's best known games. He claims it's not playable under emulation, but I just played it and it plays the same as a normal Amiga. It can be found at the sneech homepage, at The best way to experience this is by trying it yourself. Unlike other AMOS games, this one is actually playable and addictive! It's great! This is one of the better known Paul Burkey games. Sneech, in the simplest terms is the game Snake mixed with Tron (the light cycles part ), but taken to new levels. The PC version is currently being developed. Should you want to try it, you can find the Amiga version on Aminet at: ![]() It's the simplicity that makes this game so great. Yeah, my description sux, but it's great. You complete the level when everyone is cleared except for the last dude. The goal of the game was to clear the board by making each of these little guys jump over someone else, thus removing the person they jumped over. Peg-It was a puzzle game where you were given a board with little dudes on it. I would just like to say that Paul Burkey is an awesome developer! Ever since the Amiga days, he's produced quality games which were presented exceptionally well, as well as being highly addictive. ![]()
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